Virtual worlds are fun but the most common ones to come to mind are video games like MMORPGs. MMORPGs presented a new way of gaming when it first came out, instead of playing by yourself or with a friend, you can now play with literally tens of thousands of other people at the same time. The virtual world is massive and lets many users explore things unimagined in the world. Creativity blooms and new thoughts and ideas are invented. Take Saki Knafo's article "In Room 100, It's Sid and Nancy All Over Again," where Michael Brown remakes the hotel Chelsea back in its glory day when it was a haven for artists. To remake such a famous hotel in a virtual world takes so much creativity as well as time. Now users in second life can walk through the hotel like it was the real thing...sorta. Although there is the fun and social aspect of it, there is also a dark side to virtual worlds. Some people can substitute virtual worlds with their own real worlds and become addicted to it. These situations are depicted alot in a comical way in TV shows like in an episode of The Office when Dwight starts playing Second life to get away from detach himself from the real world and even worse when he starts paying Second life on his Second Life so he becomes twice removed from the real world. Another example was from "The Big Bang Theory" when penny, unsatisfied with her life becomes addicted to an MMORPG becomes the accomplishments in the game fill the lack of achievement she had in real life. These may all be shows and are funny but there are cases of this happening in the real world, maybe not as extreme but there are a lot of them. Thinking about this makes me worried about our future and the virtual world. What if everyone becomes so addicted to the virtual world that it sorta becomes a real world like in the case of the movie "Surrogates" where everyone is gonna sit at home and have their Avatars do everything for them, is that the future of the virtual world?